

That being said, the fun that any player takes out of The Sims 3 will likely depend on the enjoyment they had with the first Sims and Sims 2. Money seems to be a bit tighter, making the game feel somewhat limited initially, characters are a bit narrower in their life focus and time still seems to crawl at some points in the game. The new locations are also attractive, as is the fact that you can bump on people on the street, while just walking about the city.īut I am also underwhelmed because some of the things that bugged me in previous Sims titles are still present and even made worse. I like charming co-workers, getting good at cooking, the best computer within the first three days of play (is it just me or do all the games on the screen look like clones of real life Electronic Arts videogames?). The basic structure of the Sims is still there and the soap opera-like lives they lead are still engaging. The game manages to perfectly simulate the banality of every day life most of the time but also offers moments when the insanity of the situations, involving ghosts, crazy Sims, broken appliances and house parties, can create moments worthy of the best TV sitcoms. So far, I am both excited and underwhelmed.

Electronic Arts, after a delay that angered some players, unleashed The Sims 3 on the gaming world.

The series has sold over 100 million copies (all products combined) and The Sims 2 got more expansion packs than I can count or remember. And, if you are a gamer, there's a third certainty: slap a The Sims label on a content disk and it will sell like crazy. There are a few certain things in life, like death and taxes.
